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Course Name
HTML 5 Game Development for Coders

Contact Hours: 30

Course Description
If you have a basic knowledge of HTML, CSS and Javascript you can use those skills to create dynamic and inventive games that work on all devices, allowing you unlimited access to the highest grossing mobile markets as well as for desktop browsers. This course teaches you how to create stunning multi-device games using the Lime JS platform for HTML 5 game development. With your programming code as a base, Lime JS allows you to develop games in a much shorter time than simply coding alone. The course can be completed sooner, based on your skills set and time devoted to the subject.
The HTML 5 Game Market
Building games for multiple devices used to be a real pain point for game developers, but not anymore. Leveraging the Lime JS system, you can easily create your game once, then deploy to all platforms without having to re-create your games to work on each individual device.
What Platforms Can I Publish To?
With Lime JS, you can publish to iphone, iPad, Android phones and tablets, Windows Phones and tablets, desktop and laptop computers and the web.

Outcome

WHAT YOU WILL LEARN

  • Learn to publish your games
  • Learn how to make money from your games
  • Create 2 real games
  • Learn 2D physics
  • Master game animation and transitions
  • Learn how to add a soundtrack to your games
  • Learn tile based mapping
  • Learn game animation

Assessment
This course allows for self-directed work and does not require that you take a test. Apply what you have learned to your own projects.

Outline
Module 1: Introduction

  • Course Preview
  • Welcome to the Course

Module 2: Installation

  • Ubuntu: Part 1
  • Ubuntu: Part 2
  • Windows: Part 1
  • Windows: Part 2
  • Windows: Part 3
  • Windows: Part 4
  • Mac: Part 1
  • Mac: Part 2
  • Installation Code
  • Installation Summary

Module 3: Lights, Camera, Action!

  • Lights, Camera, Action: Part 1
  • Lights, Camera, Action: Part 2
  • Source Code

Module 4: Rocket Launch Game

  • Rocket Launch Game: Part 1
  • Rocket Launch Game: Part 2
  • Rocket Launch Game: Part 3
  • Rocket Launch Game: Part 4
  • Coordinates
  • Source Code

Module 5: Drag and Drop

  • Drag and Drop: Part 1
  • Drag and Drop: Part 3
  • Drag and Drop: Part 3
  • Source Code

Module 6: Sound and More

  • Sound and More: Part 1
  • Sound and More: Part 2
  • Sound and More: Part 3
  • Source Code
  • Bonus: Don’t Let the Bugs Leave the Screen…

Module 7: Spaceship Game

  • Spaceship Game: Part 1
  • Spaceship Game: Part 2
  • Spaceship Game: Part 3
  • Spaceship Game: Part 4
  • Spaceship Game: Part 5
  • Source Code

Module 8: Animated Enemies

  • Animated Enemies
  • Source Code
  • Module 9: Making Birds Very Angry (2D Physics)
  • 2D Physics: Part 1
  • 2D Physics: Part 2
  • 2D Physics: Part 3

Module 10: Deployment

  • How to Deploy Your Apps

Module 11: Tile Based Maps

  • Tile Based Maps: Part 1
  • Tile Based Maps: Part 2